Social Architect
Theoratically, Social Architect is an open-ended, text-based simulation game where you explore how individuals’ day-to-day interactions over many generations can start and end world wars.
Technically, the narrative changes dynamically based on your stats (compassion, unity, patriotism...etc), which are determined by your choices.
Practically, most players will get stuck in a short, infinite loop due to the fact that I didn't have enough time to create enough event variance. However, you'll be able to unlock additional events by raising the militarism stat above 75.
Ideally, I would love to experiment with the idea by adding more story content now that I got the engine up and running.
Join my Discord for upcoming games & playtests!
https://discord.gg/Wf6jQGWm6T
More projects are in the making, including a frantic timed deckbuilder and an adrenaline-infused ship crew manager.
Status | Prototype |
Platforms | HTML5 |
Author | SinanDira |
Genre | Simulation, Interactive Fiction |
Tags | Meaningful Choices, Singleplayer, Story Rich, Text based, Turn-based |
Comments
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I like the theme. You must have a fantastic writer on your time. The design can be better :P
What engine/system did you use to make this?
JavaScript with JQuery for the logic and HTML with CSS for the interface.
Intriguing Concept!